| Ruud H.G. van Tol on Wed, 29 Dec 2021 04:50:32 +0100 |
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| Re: fun with Collatz |
On 2021-12-29 03:35, Ruud H.G. van Tol wrote:
\\ 4-dimensional approach ;)
im_run1( RI= 23 )=
{
my
( v0= RI
, v0r= real(v0)
, v0i= imag(v0)
, p2= if(frac(v0r), 1/frac(v0r), if(v0i,1,0)) \\ halving counter
, p3= if(frac(v0i), 1/frac(v0i), if(v0i,1,0)) \\ tripling counter
, c2= if( v0i, floor(v0i), floor(v0r) )
);
c2/= 2^valuation(c2, 2); \\ oddify
my
( c3= c2 \\ (p2*x + c2) -> (p3*x + c3)
, n= (c2 - 1) / 2
);
if( !n, c2= p2= p3= 0; c3= 1 );
while
( (c3 > 1) && (c3 >= c2) \\ stop-condition
, c3= 3 * c3 + 1;
p3++;
while
( 0 == (c3 % 2)
, c3/= 2;
p2++;
if(c3 < c2, break); \\ dropper
);
);
(c2 + if(p2>1,1/p2,0)) + I * (c3 + if(p3>1,1/p3,0));
};
Example usage:
{
my
( v= 9781262575275081247
, w= 1+floor(log(v)/log(10)) \\ digits
);
while
( real(v) > 1
, my(vr=real(v), vi=imag(v), p2=frac(vr), c2=floor(if(vi,vi,vr)));
p2= if(p2, 1/p2, 0);
printf("> %*s 2^%s\n", w, c2, p2);
v=im_run1(v);
)
}
-- Ruud