Ruud H.G. van Tol on Thu, 03 Jul 2025 18:06:21 +0200


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Re: flags in a bitmap



Bill, many thanks for the pointers, I'll explore.


As an alternative, maybe add a Vecbits() or Vecflags() or such.
No idea if the first bit should have offset 0 or 1.
Only with bittest(), maybe 0?

my(B=Vecbits([0], 987654321));
Vecbits_put(~B, 7654, v=1);  \\set the bit at offset 7654, by default to 1
Vecbits_put(~B, 7654, [1,0,0,1,1]); \\set bits 7654..7658 to [1,0,0,1,1]
my(b=Vecbits_get(B,7654)); \\get bit-7654
my(b=bittest(B,7653)); \\...

-- Ruud


On 2025-07-03 14:51, Bill Allombert wrote:
On Thu, Jul 03, 2025 at 11:11:50AM +0200, Ruud H.G. van Tol wrote:
For OEIS:A005282 I wrote this "clean" code:

aupto1(L)= {
   my(S=vector(L), A=[1]);
   for(i=2, L
   , for(j=1, #A
     , if(S[i-A[j]], next(2))
     );
     for(j=1, #A
     , S[i-A[j]]=1
     );
     A=concat(A, i)
   );
   A
}

So S is a "seen" array.

I could also use an integer and then bitand and bitor:

aupto2(L)= {
   my(S=0, A=[1]);
   for(i=2, L
   , for(j=1, #A
     , if(bitand(S, 1<<(i-A[j]-1)), next(2))
     );
     for(j=1, #A
     , S=bitor(S, 1<<(i-A[j]-1))  \\or: S+= 1<<(i-A[j]-1)
     );
     A=concat(A, i)
   );
   A
}

but that is (much) slower.


There are of course multiple ways to improve this code.
For example S=Vecsmall(0,L) uses less memory and is marginally faster.
In GP this is the best you can do, except that you can store several bit by
entries.

alloc (n)=vectorsmall(n\32+1);
set(~V,i)=my([q,r]=divrem(i,32));V[1+q]=bitor(V[1+q],1<<r);
coeff(~V,i)=my(q=i>>32,r=bitand(i,31));!!bitand(V[1+q],1<<r);
N=2^20;
V=alloc(N);
forprime(p=2,N,set(~V,p))
my(S=0);for(i=1,N,S+=coeff(~V,i));S

I think a big win would be to have a (dynamic? sparse?) byte-buffer with
addressable bits.
Is there already a fast implementation of such somewhere?
In libpari, yes! In GP you can do

install(zero_F2v,L)
install(F2v_set,vWL)
install(F2v_clear,vWL)
install(F2v_coeff,lGL)

N=2^20;
V=zero_F2v(N);
forprime(p=2,N,F2v_set(~V,p))
my(S=0);for(i=1,N,S+=F2v_coeff(V,i));

But even so it will be much slower than directly in C.